Unleash your creativity with our 3D sculpting, painting, and creation app. Dive into a world where you can shape, color, and refine your artistic vision in three dimensions. This trial version offers a taste of what's possible, with the option to unlock full functionality through a one-time in-app purchase:
The trial version comes with certain limitations:
- Undo/redo is capped at just 4 actions.
- Each object is restricted to a single layer.
- No export options are available.
- Limited internal project management; you cannot re-open projects once closed.
Sculpting Tools
Our app provides an extensive range of sculpting tools, including clay, flatten, smooth, mask, and more. These brushes allow you to mold your creations with precision. Additionally, for hard surface modeling, utilize the trim boolean cutting tool with shapes like lasso and rectangle to achieve clean cuts and shapes.
Stroke Customization
Tailor your strokes with customizable falloff, alphas, tilings, and pencil pressure. You can save these settings as tool presets, enabling quick access to your favorite configurations.
Painting Tools
Enhance your models with vertex painting, which includes color, roughness, and metalness. Easily manage and switch between your material presets to achieve the desired look.
Layers
Organize your work by recording sculpting and painting operations on separate layers. This feature facilitates iterative refinement, allowing you to experiment and perfect your creation.
Multiresolution Sculpting
Switch between various mesh resolutions seamlessly for a flexible workflow that suits your project's needs.
Voxel Remeshing
Quickly remesh your model to achieve a uniform level of detail, ideal for sketching rough shapes at the outset of your project.
Dynamic Topology
Enhance local mesh detail automatically with your brush. This tool even maintains your layers, updating them automatically for a smooth creative process.
Decimate
Reduce polygon count while preserving intricate details, ensuring your models remain high-quality even when optimized.
Face Group
Segment your mesh into manageable subgroups using the face group tool, aiding in organized and detailed work.
Automatic UV Unwrap
Utilize face groups to control the automatic UV unwrapping process, streamlining your texturing workflow.
Baking
Transfer vertex data such as color, roughness, metalness, and small-scale details into textures. Conversely, convert textures into vertex data or layers for varied artistic effects.
Primitive Shape
Start your projects with basic shapes like cylinders, toruses, tubes, and lathes, setting a solid foundation for your creations.
PBR Rendering
Experience stunning physically based rendering (PBR) with default settings that include lighting and shadows. For sculpting, you can switch to matcap shading for a traditional look.
Post Processing
Enhance your visuals with post-processing effects like Screen Space Reflection, Depth of Field, Ambient Occlusion, and Tone Mapping.
Export and Import
Work with industry-standard formats such as glTF, OBJ, STL, or PLY for seamless integration into your broader workflow.
Interface
Navigate an intuitive interface designed for mobile devices, with options for customization to fit your personal workflow.
What's New in the Latest Version 1.90
Last updated on Apr 18, 2024
- remesh: quad remeshers now keep hidden faces
- voxel: fix voxel remesh when hidden faces are present
- voxel: fix crash sometimes happening due to layers
- smooth: add screen painting smoothing if paint intensity is greater than 100 percent
- layer: fix merge logic (voxel, join)