The recent announcement of a video game based on Robert Jordan's beloved 14-book series, The Wheel of Time, has taken fans by surprise and ignited a wave of skepticism across online communities. According to a report by Variety, this upcoming game is set to be a "AAA open-world role-playing game" designed for PC and consoles, with a development timeline of three years.
The project is being spearheaded by iwot Studios' newly established game development team in Montreal, under the leadership of Craig Alexander, a former Warner Bros. Games executive. Alexander's impressive resume includes overseeing the development of popular titles like The Lord of the Rings Online, Dungeons & Dragons Online, and Asheron's Call. However, the involvement of iwot Studios, which acquired the rights to The Wheel of Time as Red Eagle Entertainment in 2004, has raised eyebrows due to the studio's history and the ambitious three-year development claim.
A quick online search uncovers a strained relationship between iwot Studios and the dedicated The Wheel of Time fanbase. Numerous posts express skepticism about the studio, with some fans labeling iwot as an "IP camper" and accusing them of mismanaging the The Wheel of Time intellectual property. References to a decade-old Reddit post further fuel these concerns, highlighting fans' dissatisfaction with iwot's handling of the franchise.
The notion that a newly formed studio could deliver a high-caliber RPG within three years has led to a general "we'll believe it when we see it" sentiment among fans. This skepticism is compounded by iwot's track record of unfulfilled projects.
However, the The Wheel of Time series has seen a resurgence in popularity thanks to its successful Amazon Prime Video adaptation, which recently concluded its third season. After initial backlash over significant deviations from the books in Seasons 1 and 2, the show managed to regain favor with a well-received third season. This renewed interest has brought a fresh wave of fans to the franchise, setting the stage for the announced video game.
In an effort to address the online criticism and provide more insight into the project, I conducted a video interview with Rick Selvage, the head of iwot Studios, and Craig Alexander, the studio head overseeing the game's development. The discussion aimed to shed light on the project's current status, its ambitious scope, and what fans can ultimately expect from this much-anticipated game.