Embarking on your *Tower Blitz* journey starts with a single tower, but as you progress, a diverse array of towers unlocks, each boasting unique perks and drawbacks. To help you craft the perfect strategy tailored to your play style, here's a comprehensive tier list of all the towers available in *Tower Blitz*.
All Towers In Tower Blitz Ranked
Image by The Escapist. We've meticulously ranked all the in-game towers from S-Tier to D-Tier, considering their abilities, upgrade paths, cost, and efficiency. **S-Tier** towers are the cream of the crop, nearly guaranteeing victory on any map when utilized correctly. **A-Tier** towers are solid choices with minor flaws, while **B-Tier** towers offer average performance. **C-Tier** towers have significant weaknesses but can be useful in specific scenarios. **D-Tier** towers, on the other hand, are the least effective and should generally be avoided. Below, we'll delve into our detailed rankings.
S-Tier Towers
Tower | Cost | Explanation | Pros and Cons |
---|---|---|---|
![]() | To unlock the tower: **2500 Tokens** (available at Level 25) To place in-game: **750 Cash** | The Bugler is overwhelmingly powerful despite being purely a support tower. It's essential for tackling Expert difficulty and synergizes well with other towers. However, it cannot buff Recon Bases. | + Significantly boosts other towers' performance + Essential for Expert difficulty – Limited to support role |
![]() | To unlock the tower: **5500 Tokens** To place in-game: **3800 Cash** | For those who enjoy the precision of a Sniper but crave more firepower, the Electricizer is unparalleled. With the largest range and damage in the game, it excels at shredding enemies near the map's end. | + Exceptional power and range + Balances support and damage capabilities – High cost |
![]() | To unlock the tower: **Complete the contract** To place in-game: **1800 Cash** | The Lightbeamer is a powerhouse akin to the Electricizer. Position it along a straight path to unleash its devastating death ray. Both upgrade paths are formidable, making it a game-changer if placed strategically. | + Extremely powerful + Excellent for crowd control – Not suitable for early-game – Expensive |
![]() | To unlock the tower: **8000 Tokens** (available at Level 45) To place in-game: **1000 Cash** | The Recon Base is a bargain, spawning multiple operatives that fight for you, and they only get stronger with upgrades. Both paths are overpowered, making it crucial for Expert difficulty, though upgrades are costly. | + Continuously spawns units + Both paths are highly effective + Essential for Expert – Very expensive upgrades |
![]() | To unlock the tower: **1500 Tokens** To place in-game: **500 Cash** | The Sniper is unmatched in early-game scenarios and remains relevant through mid and late-game, especially on Expert. The bottom path can address its slightly slow firing rate. | + Top choice for early-game + Versatile throughout the game + High piercing damage – Slightly slow |
![]() | To unlock the tower: **Complete the contract** To place in-game: **700 Cash** | The Surveyor is incredibly versatile, capable of serving as either support or damage, depending on the path chosen. It's effective from the start to the end of the game, limited only by a cap of four placements. | + Highly versatile + Usable throughout the game – Limited to four placements |
A-Tier Towers
Tower | Cost | Explanation | Pros and Cons |
---|---|---|---|
![]() | To unlock the tower: **1000 Tokens** To place in-game: **650 Cash** | The Market is a solid choice for generating income, particularly in multiplayer. Stick to the top path for steady profits, as the bottom path can lead to losses if not managed well. | + Valuable in all game modes, especially multiplayer + Profitable – Bottom path can be tricky – Slow initial income generation |
![]() | To unlock the tower: **1300 Tokens** To place in-game: **600 Cash** | The Sharpshooter is a great early-game tower for crowd control, with a range sufficient for early rounds. It's ideal for beginners but struggles in Expert due to low defense piercing. | + Effective for crowd control and early-game damage + Beginner-friendly – Not suitable for Expert – Low defense piercing |
![]() | To unlock the tower: **3000 Tokens** To place in-game: **2500 Cash** | The Vulcan is a strong mid to late-game option, offering versatility in targeting multiple enemies or focusing on one. The bottom path maximizes its potential, reaching up to 140 DPS and full defense piercing at max level. | + Highly effective + Versatile targeting options – Slow to reach full strength – Lacks flying detection |
B-Tier Towers
Tower | Cost | Explanation | Pros and Cons |
---|---|---|---|
![]() | To unlock the tower: **Complete the contract** To place in-game: **800 Cash** | The Businessman helps generate money and deals damage, but it's outshone by the Market for income and other towers for damage. It's useful in early-game and pairs well with Recon Base. | + Dual role in money-making and damage + Useful early-game – Easily replaced by better options |
![]() | To unlock the tower: **3500 Tokens** To place in-game: **900 Cash** | The Demolitionist excels in early-game with good crowd control and piercing damage but becomes obsolete as better options emerge. It also lacks flying detection. | + Effective early-game crowd control and piercing – Limited usefulness after early-game – No flying detection |
![]() | To unlock the tower: **Complete the contract** To place in-game: **1200 Cash** | The Elite is similar to the Vulcan but less versatile. The bottom path is recommended, though it suffers from a long cooldown, making strategic placement crucial. | + Strong bottom path – Long cooldown – Expensive |
![]() | To unlock the tower: **Complete the contract** To place in-game: **480 Cash** | The Mechanic is useful in mid-game, particularly with Tesla turrets, but its high cost and limited effectiveness outside mid-game make it less appealing. | + Good for mid-game – Cost-inefficient |
![]() | To unlock the tower: **Free** (available at Level 10) To place in-game: **400 Cash** | The Techblade is a melee tower effective against early-game crowds and tanks, but its short range and slow speed limit its utility. | + Good for crowd control + Efficient early-game – Short range – Slow |
C-Tier Towers
Tower | Cost | Explanation | Pros and Cons |
---|---|---|---|
![]() | To unlock the tower: **200 Tokens** To place in-game: **400 Cash** | The Crossbower is a decent choice for beginners or as an early-game alternative to the Slinger. Its long range is a plus, but its damage remains low even after upgrades. | + Affordable, suitable for beginners + Long range – Obsolete after early-game – Poor damage output |
![]() | To unlock the tower: **450 Tokens** To place in-game: **400 Cash** | The Freezer can be effective with high-DPS towers against fast enemies, but it becomes less useful once enemies develop freeze immunity. Better tower combinations are available at this stage. | + Effective against fast enemies – Limited utility after early-game – Only effective against specific enemies |
![]() | To unlock the tower: **500 Tokens** To place in-game: **400 Cash** | Another melee tower, the Gunslinger, suffers from a short range and slow speed. The top path can extend its range but at the cost of reduced damage, making it suitable only for Normal difficulty. | + Decent top path – Short range – Ineffective on Hard or Expert |
D-Tier Towers
Tower | Cost | Explanation | Pros and Cons |
---|---|---|---|
![]() | To unlock the tower: **Free** To place in-game: **200 Cash** | The Slinger is a starter tower meant for beginners. It's useful only in the first few waves and should be replaced as soon as possible due to its poor damage and slow firing rate. | + Free – Very low damage and slow firing rate – Obsolete after early waves |
![]() | To unlock the tower: **1000 Tokens** (available at Level 10) To place in-game: **500 Cash** | Despite its cost and level requirement, the Trapper struggles against even the weakest enemies, making it inefficient and often unusable throughout the game. | + Decent bottom path – Not cost-effective – Often ineffective – Struggles throughout the game |
With this detailed tier list of all the towers in *Tower Blitz*, you're now equipped to find the best strategy that suits your play style. If you're looking for a boost to get started, don't forget to use our *Tower Blitz* codes to enhance your gameplay experience.