A recent Reddit thread highlighted significant concerns regarding Marvel Rivals' hit detection system. A video showcasing Spider-Man landing a hit on Luna Snow from an improbable distance sparked widespread discussion. Further examples revealed inconsistent hit registration, with some hits registering despite visually missing their target. While lag compensation has been suggested as a contributing factor, many believe the core issue lies within flawed hitbox implementation. Professional players have even demonstrated a consistent bias in hit registration, favoring shots aimed to the right of the crosshair. This, coupled with reports of multiple characters exhibiting broken hitboxes, paints a concerning picture of the game's combat mechanics.
Despite these issues, Marvel Rivals, often dubbed the "Overwatch killer," has enjoyed a highly successful Steam launch. Day one saw a peak concurrent player count exceeding 444,000 – a number comparable to Miami's population. Optimization remains a major complaint, with noticeable frame rate drops reported on cards like the Nvidia GeForce 3050. However, many players praise the game's overall fun factor and value proposition. Furthermore, Marvel Rivals' streamlined revenue model, a key differentiator, eliminates battle pass expiration dates, removing the pressure of constant gameplay to maximize value. This feature alone could significantly impact player perception and long-term engagement.