FromSoftware's recent announcement of increased starting salaries for new graduate hires stands in stark contrast to the widespread layoffs impacting the gaming industry in 2024. This article explores FromSoftware's decision and the broader context of the industry's current challenges.
FromSoftware's Counter-Move to Industry Layoffs
FromSoftware Boosts Starting Salaries by 11.8%
While 2024 has witnessed significant job cuts across the video game sector, FromSoftware, renowned for titles like Dark Souls and Elden Ring, has taken a different path. The studio has implemented a substantial 11.8% increase in starting monthly salaries for new graduate hires.
Beginning April 2025, new graduates will receive ¥300,000 per month, up from ¥260,000. In a press release dated October 4, 2024, FromSoftware stated that this increase reflects their commitment to a stable and rewarding work environment conducive to fostering creativity and innovation.
In 2022, FromSoftware faced criticism regarding comparatively lower salaries compared to other Japanese studios, despite its global success. The reported average annual salary of approximately ¥3.41 million (around $24,500) was noted by some employees as insufficient to meet Tokyo's high cost of living. This salary adjustment aims to better align FromSoftware's compensation with industry benchmarks. This follows a similar trend at Capcom, which will increase starting salaries by 25% to ¥300,000 by the start of the 2025 fiscal year.
Western Layoffs Contrast with Japan's Relative Stability
The global video game industry experienced unprecedented layoffs in 2024, with thousands of job losses at major companies like Microsoft, Sega of America, and Ubisoft, despite record profits. The total surpasses 2023's figure of 10,500, and the year isn't over yet. These cuts, often attributed to economic uncertainty and mergers, contrast sharply with the situation in Japan.
Japan's comparatively stable employment landscape is largely attributed to its robust labor laws and established corporate culture. Unlike the "at-will employment" prevalent in the US, Japan's worker protections create legal obstacles to mass layoffs. This includes strong protections against unfair dismissal.
Furthermore, several major Japanese game companies, mirroring FromSoftware's actions, have increased starting salaries. Sega implemented a 33% increase in February 2023, while Atlus and Koei Tecmo raised wages by 15% and 23%, respectively. Even with lower profits in 2022, Nintendo committed to a 10% pay hike. These increases may be a response to Prime Minister Fumio Kishida's nationwide push for wage increases to combat inflation and improve working conditions.
However, the Japanese industry isn't without its challenges. Long working hours, often exceeding 12 hours daily for six days a week, are common, particularly for contract workers whose contracts may not be renewed without technically being classified as layoffs.
While 2024 marks a grim record for global video game industry layoffs, Japan's relative stability is noteworthy. The long-term sustainability of this approach, especially amidst escalating global economic pressures, remains to be seen.