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DOOM: The Dark Ages News
2025
April 1
⚫︎ In an insightful interview with GamesRadar+, Hugo Martin, the visionary director behind the Doom series, shed light on the strategic decision to omit multiplayer from Doom Eternal. Early in the development process, the team made a conscious choice to channel their efforts into perfecting the campaign. Martin highlighted the game's expansive scope and the allocation of resources as key factors influencing this decision.
Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
March 30
⚫︎ The official DOOM X (formerly Twitter) account thrilled fans on March 30 with the announcement of upcoming gameplay footage and press hands-on impressions for DOOM: The Dark Ages, set to be released on March 31. Enthusiasts are encouraged to stay tuned for the latest updates and in-depth insights into this eagerly awaited title.
Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)
March 15
⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica in a captivating merchandise unboxing video. Priced at $175 USD, this meticulously crafted replica is now available for pre-order. Inspired by the game's design, the helmet is part of a comprehensive merchandise launch in anticipation of the game's release. It is currently in stock, with shipping planned once all items in an order are ready.
Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)
March 12
⚫︎ DOOM: The Dark Ages is steadfastly on course for its May 15 release, promising a thrilling medieval-inspired prequel to the modern Doom saga. Building upon the acclaimed foundations of Doom 2016 and Doom Eternal, this new installment retains the franchise's core elements while introducing innovative gameplay dynamics. The Dark Ages delves deeper into concepts from Doom Eternal, such as the Wintherin dragons, which have inspired the semi-mechanical dragon that players will command in the game.
Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
March 10
⚫︎ In an exclusive interview for PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton discussed the potential for challenge runs utilizing the game's enhanced melee and parry mechanics. Martin hinted that a melee-only playthrough, while "slightly out of bounds," remains within the realm of possibility for dedicated players.
Stratton added that such a run, though feasible, might result in a less polished and enjoyable experience, drawing parallels to the challenging pistol-only Ultra Nightmare mode in Doom 2016.
Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
⚫︎ In another segment of the PC Gamer interview, Hugo Martin and Marty Stratton unveiled new details about the conclusion of DOOM: The Dark Ages. Contrary to fan speculation, the story will not culminate with the Slayer being sealed in a coffin, a scenario that opened Doom 2016. Martin explained that such an ending would preclude further medieval-era narratives, as The Dark Ages is envisioned as a chapter in the broader "Chronicles of the Slayer" saga. The game's ending is designed to pave the way for potential future prequels.
Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
March 9
⚫︎ In a revealing interview for PC Gamer's upcoming issue 408 (396 in the U.S.), DOOM: The Dark Ages game director Hugo Martin and producer Marty Stratton discussed the game's innovative weapon lineup. Martin disclosed that, with the exception of the shotguns, the arsenal in The Dark Ages is entirely new or significantly transformed. He emphasized that this deliberate choice aims to equip players with fresh tools to master, enhancing the gameplay experience.
Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
January 23
⚫︎ Bethesda announced that the Developer Direct 2025 event is now live, starting today, January 23. This showcase features updates from leading studios such as id Software, Compulsion Games, and Sandfall Interactive. The event is being streamed on platforms including Twitch and YouTube, beginning at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.
Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)
January 9
⚫︎ Bethesda confirmed its participation in the upcoming Developer Direct event, set for January 23, 2025. The showcase will include updates from multiple studios, including DOOM, Compulsion Games, and Sandfall Interactive. The event will be streamed live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT across YouTube and other platforms.
Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)
2024
June 11
⚫︎ DOOM: The Dark Ages was officially unveiled during the Xbox Games Showcase, heralding a bold reimagining of the iconic shooter series. The trailer showcased dragon riding, mech battles, and a darker, more intense visual style, while introducing significant gameplay changes, including a shield and flail for melee combat.
Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)