Square Enix Seeks Fan Input After Life is Strange: Double Exposure's Underwhelming Reception
Following the less-than-stellar reception of Life is Strange: Double Exposure, Square Enix has launched a survey to gather feedback from fans of the series. The survey aims to understand key aspects of the game's performance and inform the development of future Life is Strange titles. The results could significantly influence the direction of the franchise.
The October 2024 release of Life is Strange: Double Exposure, featuring the return of the beloved Max Caulfield, initially held promise. However, the game received mixed reviews, scoring a 73 on Metacritic (critic score) and a 4.2 (user score) on the PS5 version. This lukewarm reception is largely attributed to significant narrative choices within the game.
Further compounding the issue, developer Deck Nine Studios announced layoffs in December 2024. In an effort to learn from the game's shortcomings, Square Enix distributed a 15-minute questionnaire to Life is Strange fans. The survey delves into various aspects of Double Exposure, including narrative, gameplay, technical performance, and ultimately, whether players felt the game was worth the purchase price and if their experience impacted their interest in future installments.
Analyzing the Fallout of Double Exposure
Square Enix clearly anticipated a more positive response to Double Exposure. The survey's findings will be crucial in identifying the game's weaknesses. This contrasts sharply with the positive reception of Deck Nine's previous work, Life is Strange: True Colors, which was lauded for its compelling narrative and emotional depth, and its protagonist, Alex Chen, resonated strongly with players in a way Double Exposure's characters did not.
While Double Exposure hinted at potential plotlines for future games, the community feedback gathered by Square Enix will likely play a significant role in shaping those storylines. The balance between fan service and creative vision remains a key consideration, and the extent to which future games will incorporate fan feedback remains to be seen.