Former PlayStation executive Shuhei Yoshida recently shared anecdotes about his experience with the unreleased Nintendo PlayStation prototype, including playing a nearly completed game developed for the cancelled console.
In a MinnMax interview, Yoshida discussed his career at Sony, starting from his early days working alongside Ken Kutaragi, the "father of PlayStation." He joined Kutaragi's team in February 1993, during the original PlayStation's development. While that PlayStation launched successfully, Yoshida and other new team members were also introduced to the Nintendo PlayStation prototype.
Yoshida recounted, "Everyone joining Ken Kutaragi's team around that time saw the Nintendo Sony PlayStation prototype first – a functioning prototype. They even had a nearly finished game. I played it on my first day."
The game, reminiscent of a contemporary space shooter like Sega CD's Silpheed (which streamed assets from the CD), remains largely a mystery. Yoshida couldn't recall the developer's identity or the game's origin (U.S. or Japan). However, regarding the game's potential survival in Sony's archives, he offered a hopeful outlook: "I wouldn't be surprised. It was on a CD, so…"
The Nintendo PlayStation remains a highly sought-after collector's item, largely due to its unreleased status and the intriguing "what-if" scenario it represents in gaming history. Its prototype has frequently appeared in auctions and among collectors.
The prospect of this Sony-developed space shooter seeing the light of day is enticing, and not entirely unprecedented. Nintendo's release of Star Fox 2 years after its cancellation provides a precedent. Perhaps this lost piece of gaming history could yet emerge.