RAID: Shadow Legends is notorious for its RNG-based (random number generator) mechanics when it comes to summoning champions. The thrill of pulling shards can quickly turn into frustration, particularly when you go through dozens or even hundreds of pulls without securing a coveted Legendary champion. To mitigate this, Plarium introduced a feature known as the "Pity System." But what is this system, how does it function, and is it beneficial for free-to-play (F2P) and low-spender players? Let's delve into the details.
What Is the Pity System in RAID: Shadow Legends?
The Pity System is an under-the-radar mechanic designed to boost your chances of summoning higher rarity champions—Epics and Legendaries—the longer your dry streak lasts. In essence, the more unlucky you are, the better your odds become until you finally land a desirable pull. This system aims to prevent players from experiencing excessively long "dry streaks" where they open numerous shards without obtaining a high-value champion. Although Plarium does not openly promote this feature within the game, its existence has been verified by data miners, developers, and through numerous player experiences.
Sacred Shards
- Base Legendary chance: 6% per pull.
- Mercy kicks in: After 12 pulls without a Legendary.
- After your 12th Sacred pull without a Legendary, each subsequent pull increases your Legendary odds by 2%.
So, the progression looks like this:
- 13th pull = 8% chance
- 14th pull = 10% chance
- 15th pull = 12% chance
Is the Pity System Helpful for the Average Player?
The answer isn't straightforward. While the Pity System can be beneficial, many players argue that it's not consistently effective because it activates too late. Often, players may have already pulled a Legendary champion before reaching the threshold where the system's benefits kick in. Therefore, the real question becomes how the system could be improved. Having a Pity System is certainly valuable, especially in a gacha game like RAID: Shadow Legends.
For free-to-play players, the constant struggle to acquire Legendary champions after extensive grinding and shard farming can be disheartening. The Pity System is a necessary feature, but it could be enhanced. For instance, reducing the number of pulls needed to activate the pity from 200 to 150 or 170 could make a significant difference. This adjustment would help players conserve more shards and feel a more tangible effect from the system.
To enhance your RAID: Shadow Legends experience, consider playing on a larger screen using your PC or laptop with a keyboard and mouse through BlueStacks. This setup offers a more immersive and responsive gameplay experience.