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Hyper Light Breaker is shrouded in mystery, with many mechanics left unexplained, enhancing the game's allure as players gradually uncover the best strategies. A crucial element to master is the lock-on system, which is pivotal for effective targeting in this Synthwave roguelite.
The lock-on feature in Hyper Light Breaker is invaluable for keeping your focus on a single enemy, but it's not a one-size-fits-all solution. It's most effective in specific scenarios, particularly in one-on-one confrontations. This guide delves into how to target enemies and provides strategic advice on when to utilize the lock-on feature versus opting for the free camera mode.
How To Target Enemies In Hyper Light Breaker
To effectively target an enemy in Hyper Light Breaker, position your view directly on your desired target and press in the right analog stick (R3) on your controller. The game will automatically identify the correct target, even within a crowded group of enemies, by slightly zooming in and placing a reticle around the selected enemy.
You don't need a direct line of sight to lock onto an enemy; as long as they're visible on your screen and within range, you can engage the lock-on feature. Once locked on, the game adjusts your character's movement to circle around the target, while the camera remains fixed on them. This can be disorienting with fast-moving enemies, as sudden camera shifts can alter your movement direction mid-action.
To switch targets while locked on, simply move the right analog stick left or right. The targeting reticle will shift to the nearest enemy within range. To disengage the lock-on and revert to the default third-person camera mode, press the right analog stick again. You can customize these controls in the game's settings. Additionally, the lock-on will automatically disengage if you move too far from your target.
When Should I Lock On vs Use Free Cam?
The lock-on feature shines in specific scenarios but can be a double-edged sword in others. It's ideal for one-on-one encounters, such as battles against bosses or formidable enemies with yellow health bars, but only after you've cleared the area of other threats.
The lock-on's drawback is its tunnel vision effect, which can leave you vulnerable to attacks from other enemies outside your field of view. For most of the game, the free camera mode is preferable, especially when dealing with multiple enemies or weaker foes you can dispatch quickly. Locking on in these situations can hinder your situational awareness and reaction time.
However, when facing a mini-boss or boss after clearing the area of lesser enemies, locking on helps keep them centered on your screen, allowing for more focused attacks. If additional enemies appear, it's wise to disengage the lock-on to manage the new threats, then re-engage once you're back to a one-on-one scenario.
For instance, during the Extraction phase, you'll encounter waves of regular enemies followed by a mini-boss. It's best to maintain the free camera until all regular enemies are defeated, then lock onto the mini-boss for a concentrated attack once the area is clear.