
Kingdom Come: Deliverance 2 enjoyed a spectacular launch, surpassing 1 million copies sold within 24 hours and garnering overwhelmingly positive reviews. Read on to discover more about its day-one success and a fun easter egg players uncovered.
Kingdom Come: Deliverance 2's Triumphant Launch
A Resounding Success Across All Platforms
Kingdom Come: Deliverance 2 (KCD2) has experienced phenomenal success, achieving both strong sales and critical acclaim across all platforms. Warhorse Studios proudly announced on Twitter (X) that the game sold over 1 million copies within its first 24 hours, a significant leap compared to its predecessor, which took nine days to reach the same milestone.
SteamDB data reveals KCD2 peaked at 176,285 concurrent players within six hours of release, eclipsing KCD1's all-time peak of 96,069. Furthermore, at the time of writing, KCD2 held the 12th position among all PlayStation games in the U.S. on the PS Store homepage.
The game also boasts an impressive "Mighty" rating on OpenCritic, scoring 89 with a 97% critic recommendation rate.
KCD2's Creative Director Addresses Negative Feedback
Despite the overwhelmingly positive reception, KCD2 hasn't been without its critics. Creative Director Daniel Vávra addressed some negative reviews on Twitter (X), acknowledging the disparity between the game's overall average score and lower scores from certain outlets. These outlets described the game as a "slog" or requiring more effort than expected, impacting the aggregated score on OpenCritic. Vávra responded to these criticisms, playfully commenting on their "excellent journalistic standards."
Ongoing Online Discussion Surrounding KCD2
Vávra also engaged with online criticism targeting KCD2's inclusion of same-sex romance options. He countered several Metacritic user reviews that labeled the game "historically inaccurate DEI [Diversity, Equity, and Inclusion] game," encouraging fans to review the game and report any bot-generated negative comments.
He reiterated that the LGBTQ+ content is entirely optional, emphasizing the player's agency in choosing their gameplay experience within the expansive open-world medieval setting.