Remedy Entertainment's ambition: To become the European Naughty Dog. Inspired by Naughty Dog's cinematic masterpieces like the Uncharted series, Remedy Entertainment, led by Alan Wake 2 director Kyle Rowley, aims to establish itself as a leading European game developer, mirroring Naughty Dog's success. This aspiration, revealed in a Behind The Voice podcast interview, significantly shaped the development of both Quantum Break and Alan Wake 2.
Rowley explicitly stated their goal: "We should aspire to be the European version of Naughty Dog." This influence is clearly seen in Alan Wake 2's cinematic presentation, lauded for its stunning visuals and compelling narrative. The game's success has cemented Remedy's position as a top-tier European studio.
Remedy's aspirations extend beyond the horror genre. Naughty Dog's dominance in single-player cinematic experiences, particularly with Uncharted and the critically acclaimed, award-winning The Last of Us franchise (a cornerstone of PlayStation's legacy), serves as a clear benchmark.
Alan Wake 2, even over a year post-launch, receives ongoing updates enhancing gameplay across all platforms. A recent update notably optimizes the game for the PS5 Pro, introducing a "Balanced" graphics mode that cleverly combines the best aspects of the PS5 Pro Performance and Quality modes. This update also subtly refines graphic settings for smoother framerates and reduced visual noise, alongside addressing minor gameplay bugs, particularly within the Lake House expansion.