Sony's ambitious games-as-a-service strategy falters, leaving fans disappointed. The company's plan to launch 12 game services by 2025 has dramatically backfired, resulting in the abrupt cancellation of nine projects. This decision has sparked outrage among gamers.
In 2022, Sony Interactive Entertainment's then-president, Jim Ryan, unveiled the ambitious 12-service plan, a response to the evolving gaming landscape. However, this strategy was met with skepticism from many gamers concerned about a potential shift away from single-player titles. Despite assurances to the contrary, Sony has now canceled a significant portion of its planned services.
Nine of the twelve anticipated projects have been scrapped. While Helldivers 2 found success, high-profile cancellations include Concord, Payback, The Last of Us: Factions, Spider-Man: The Great Web, and a God of War title in development at Bluepoint Games.
Sony's Canceled Games:
- Concord (failed to meet expectations)
- God of War (Bluepoint Games)
- Bend Studio's multiplayer game
- The Last of Us: Factions
- Spider-Man: The Great Web (Insomniac Games)
- Twisted Metal (Firesprite)
- Unannounced fantasy game (London Studio)
- Payback (Bungie)
- Networking project (Deviation Games)
The cancellations primarily affect Sony's push into the games-as-a-service market. Criticism is mounting, with many expressing concern that Sony prioritized trends over its core strengths and established franchises. Projects from Bend Studio and Bluepoint Games, among others, face significant delays.