Following the breakthrough success of Monster Hunter World, Capcom has geared up to shake up the series with Monster Hunter Wilds.
Related VideoWe Wouldn’t Have Monster Hunter Wilds If It Wasn’t For World
Capcom Hopes to Capitalize on Extended Global Reach with Monster Hunter WildsRedefining the Monster Hunter's Hunting Grounds
In an interview with Game Developer at the recent Summer Game Fest, series producer Ryozo Tsujimoto, executive director Kaname Fujioka, and game director Yuya Tokuda discussed how Monster Hunter Wilds is set to transform the series. They emphasized a new focus on seamless gameplay and an immersive environment that responds to player actions.
Just as in previous Monster Hunter games, players take on the role of hunters in an unexplored locale filled with new wildlife and resources in Monster Hunter Wilds. However, the game's demo at Summer Game Fest showcased a departure from the series' traditional mission-based structure. Instead of segmented zones, Wilds showed a seamless, open world where players can freely explore, hunt, and interact with the environment.
"The seamlessness of the game is really one of our core efforts in designing Monster Hunter Wilds," said Fujioka. "We wanted to create detailed and immersive ecosystems that necessitate a seamless world filled with hostile monsters you can freely hunt."
In-Game World is Immensely Dynamic
Monster Hunter Wilds also incorporates real-time weather fluctuations and evolving monster populations. Game director Yuya Tokuda elucidated how novel technology facilitated this dynamic world. "Creating a vast, evolving ecosystem with increased monster and interactive character count posed a substantial challenge. Environmental changes occur concurrently, which was previously unattainable."
The success of Monster Hunter World offered Capcom valuable insights and influenced the development of Wilds. Series producer Ryozo Tsujimoto said that considering their broader global approach was significant throughout the development process. "We approached Monster Hunter World with a global perspective, focusing on simultaneous worldwide release and extensive localization. This global viewpoint helped us consider players who haven't played Monster Hunter in a long time and how to re-engage them."