
Marathon will not be a free-to-play game but a premium title. Dive into the details on Marathon's pricing and the developers' decision to exclude proximity chat.
Marathon Development Updates
Marathon Will Not Be Free-To-Play

Marathon Director has confirmed that the game will be a premium title, not free-to-play. During a live gameplay showcase on April 13, Bungie, the developer behind Marathon, unveiled the game’s release date and showcased a new gameplay trailer. However, the exact price of the game remains undisclosed, sparking curiosity among fans about its monetization strategy.
In an episode of the Friends Per Second podcast aired on April 14, Marathon Director Joe Ziegler clarified the game's pricing model. He stated, "We’re hoping that what we’re showing is exciting enough that someone is going to take the leap with us, but we are also committed to delivering on seasons past this that will continuously offer to evolve the game without an increase to the box price."

Ziegler expressed confidence in the game's current state and the team's dedication to enhancing its appeal. "Everyone’s got their own definition of what is the right price," he added.
Speculation about Marathon's price has been rampant on social media, with fans sharing their predictions. However, Bungie clarified via a Twitter (X) post on April 13 that Marathon will not be a full-priced title but a premium one, with more detailed pricing information to be announced this summer.
Marathon Will Not Have Proximity Chat

Proximity chat, a feature that allows players to communicate based on their in-game proximity, has become increasingly common in multiplayer games, enhancing immersion and interaction. However, it also introduces the risk of toxic behavior, which can detract from the gaming experience.
Bungie has decided against including proximity chat in Marathon. In an interview with PC Gamer, Ziegler explained the reasoning behind this decision. He said, "When it comes to prox chat, I don't think we're against the experience of it, to be fair. I think the challenge is how to make sure we're creating a safe environment for players inside of that space."

The team at Bungie is committed to fostering a safe gaming environment and has yet to find a solution to mitigate the toxicity associated with proximity chat. While this decision may limit interactions with opposing teams and strategic negotiations in the game, especially in an extraction shooter like Marathon, Bungie remains open to revisiting the feature if a suitable solution is found. Ziegler noted, "I think that's where we stand right now. Like, if it was magical and we could somehow come up with that solution, I think we totally would do it. But right now, it is a challenge that many companies are trying to figure out."
Marathon is slated for release on September 23, 2025, on PlayStation 5, Xbox Series X|S, and PC. Stay tuned for more updates on this exciting title!