GameStop's decision to shutter Game Informer, a gaming journalism giant with a 33-year history, has sent shockwaves through the industry. This article explores the announcement, Game Informer's legacy, and the stunned reactions of its employees.
Game Informer's Final Chapter
The Announcement and GameStop's Decision
On August 2nd, Game Informer's Twitter (X) account delivered the devastating news: the magazine and its online presence were ceasing operations. This abrupt closure ended a 33-year run, leaving fans and professionals reeling. The announcement acknowledged the magazine's journey from the early days of pixelated games to today's immersive worlds, thanking loyal readers for their support. While the publication is gone, the spirit of gaming it championed endures.
The magazine's staff, also responsible for a website, podcast, and online documentaries, received the news of immediate closure and layoffs in a Friday meeting with GameStop's VP of HR. Issue #367, featuring Dragon Age: The Veilguard, will be its last. The entire website has vanished, replaced by a farewell message, effectively erasing decades of gaming history.
Game Informer's Legacy
Game Informer (GI), an American monthly video game magazine, offered articles, news, strategy guides, and reviews. Launched in August 1991 as an in-house newsletter for FuncoLand, it became part of GameStop following the 2000 acquisition.
Game Informer Online debuted in August 1996, providing daily news and articles. A 2001 GameStop-mandated closure followed, only to be revived in 2003 with a redesigned site, review database, and subscriber-exclusive content.
A major website redesign launched in October 2009, coinciding with the magazine's redesign. New features included an updated media player and user reviews. The Game Informer Show podcast also premiered at this time.
However, GameStop's struggles in the face of declining physical game sales cast a long shadow over Game Informer. Despite its meme-stock success, GameStop implemented repeated layoffs at Game Informer, hindering its growth. After removing physical Game Informer issues from its rewards program, GameStop recently allowed direct-to-subscriber sales, hinting at a potential spin-off or sale—a hope now dashed.
Employees' Outpouring of Emotion
The sudden closure has left employees devastated and shocked. Social media is filled with expressions of disbelief and grief. Former staff, some with decades of service, shared memories and frustration at the lack of warning.
Konami's official X account posted a heartfelt tribute, while former content director Kyle Hilliard noted the near-completion of a "GREAT" final issue. Liana Ruppert, a former staffer, lamented the loss of her work and expressed concern for colleagues with longer tenures. Andy McNamara, a former editor-in-chief with a 29-year history at the magazine, expressed his heartbreak.
Bloomberg's Jason Schreier pointed out the uncanny similarity between GameStop's farewell message and one generated by ChatGPT, highlighting the impersonal nature of the decision.
Game Informer's closure signifies the end of an era in gaming journalism. Its 33-year contribution to the gaming community leaves a significant void, underscoring the challenges faced by traditional media in the digital age. While the publication is gone, its legacy and the countless stories it shared will live on in the hearts of its readers.