In *Divinity: Original Sin 2*, players have access to a wide array of weapons, each offering unique abilities and enhancements that cater to various playstyles and strategies. Whether you're facing off against dragons, engaging with NPCs, or exploring the vast world with specialized perks, the right weapon can significantly boost your gameplay. From weapons that provide chilled or frozen effects to those boosting critical rates and offering life steal, there are options for every character build. Let's dive into some of the most powerful weapons you can acquire, starting with Act 1 and moving through to the endgame.
19. Fang of the Winter Dragon
Perfect For Act 1 Adventures

- 4 – 5 Water Damage
- 23 – 25 Physical Damage
- 10% Critical Rate
- 155% Critical Damage
- +1 Strength
- +1 Intelligence
- +1 Warfare
- +1 Hydrosophist
- 5% Chilled for a turn
- 25% Cleave
The Fang of the Winter Dragon is a formidable weapon found near Fort Joy on the South Southwest part of the island. Players can obtain it by defeating Slane The Chained Winter Dragon. Opting to spare the dragon means missing out on this weapon, which presents a strategic choice early in the game. The Fang is a solid choice for those needing a reliable weapon in Act 1, offering various perks and the valuable Chilled effect.
18. Morning’s Light
A Decent Bow For Where It's Discovered

- 155% Critical Damage
- +2 Finesse
- +1 Ranged
- +1 Huntsman
- Cause Marked for two turns.
Morning’s Light is a bow acquired from the NPC Corbin Day, either by freeing or defeating him. While killing him is not recommended due to his later utility in upgrading weapons, the bow itself is one of the better options available in its area. It provides strong damage and several beneficial perks, making it a valuable asset for ranged characters.
17. Eternal Stormblade
Perfect For Act 3 Adventures

- 14 – 16 Air Damage
- 70 – 78 Physical Damage
- 15% Critical Rate
- 155% Critical Damage
- +3 Memory
- +6 Initiative
- 20% Stunned for two turns
- 10% Shocked for a turn.
The Eternal Stormblade is hidden in the Murky Cave during Act 3, guarded by four formidable guardians. While it may not be the strongest weapon by Act 4, it's a decent choice for Act 3, offering a range of useful perks and bonuses that can enhance your combat strategy.
16. Lohar’s Two-Handed Source Hammer
A Handy Source Hammer

- 82 – 87 Physical Damage
- 20% Critical Rate
- 155% Critical Damage
- +3 Strength
- +1 Warfare
- +1 Two-Handed
- 15% Cause Knocked Down for two turns.
- Obtain Skill: Onslaught
- Obtain Skill: All In
Lohar’s Two-Handed Source Hammer is obtained after completing the Shadow Over Driftwood quest and turning over Mordu’s Amulet to Lohar. This weapon is particularly strong and ideal for brawler types in the mid-game, with a high critical hit rate that can deliver powerful bursts of damage.
15. Hanal Lechet
Combine Fire And Ice

- 6 -7 Water Damage
- 35 – 40 Physical damage
- +2 Strength
- +1 Constitution
- +1 Two-Handed
- +1 Hydrosophist
- 25% Frozen for a turn
- 5% Chilled for a turn
- 25% Cleave Damage
- Obtain Skill: All In
Hanal Lechet is found in Act 2 near an overturned carriage on Reaper’s Coast. While its damage output may not be the highest, its ability to inflict Frozen and Chilled effects makes it a strong choice for controlling opponents in combat.
14. The Illuminator
Be One With Necrofire

- 2 – 3 Fire Damage
- 11 – 12 Physical Damage
- 10% Critical Rate
- 150% Critical Damage
- +1 Pyrokinetic
- 50% Necrofire for a turn
- 10% Burning for a turn
The Illuminator, a one-handed Mace, is dropped by Scapor during the Burning Pigs questline. Originally a torch from the dungeon of the mad king Braccus Rex, it has been imbued with dark power, allowing it to cause both fire and physical damage. Its main perks include a boost to Pyrokinetic and a high chance of causing Necrofire and Burning.
13. Dumora Lam
Poison Becomes A Friend

- +3 Intelligence
- +2 Geomancer
- +1 Dual Wielding
- Create a 1m Poison puddle when targeting terrain
- +159% Damage
- 1 Rune Slot
- Obtain Skill: Siphon Poison
Dumora Lam, a powerful wand, is locked in a runed chest in Dramahlihk’s home plane. Accessing this realm requires Lohse in the party and Malady to be alive. This weapon boosts Intelligence and Geomancer, and its ability to manipulate poison makes it particularly useful for Undead heroes.
12. Deiseis Riveil
Ramp Up Damage With An Anti-Invisible

- 149 – 183 Physical Damage
- +5% Critical Rate
- +150% Critical Damage
- +3 Finesse
- +2 Huntsman
- +1 Ranged
- 25% Bleeding for two turns
- 25% Cleave
- Obtain Skill: Glitter Dust
Deiseis Riveil, a unique bow purchasable from Trader Non outside the Cathedral, delivers high physical damage and can ramp up critical hits. It also comes with the Glitter Dust skill, which prevents enemies from going invisible and increases their vulnerability to attacks.
11. Executor Ninyan’s Axe
A Meister Has To Die To Acquire This Powerful Asset

- 20% Critical Chance
- 160% Critical Damage
- +2 Strength
- +1 Warfare
- 10% Chance to set Frozen (1 Turn)
- 20% Chance to set Crippled (2 Turns)
- 10% Chance to set Chilled (1 Turn)
Executor Ninyan’s Axe is dropped by Ninyan when she is killed during the quest to save Meistr Siva. This Two-Handed Axe offers a range of perks, including chances to set Chilled, Crippled, and Frozen, making it ideal for tanks looking to control and damage opponents effectively.
10. Chamore Doran
The Only Weapon In The Game With Its Chance Effect

- 160% Critical Damage
- +2 Intelligence
- +1 Dual Wielding
- +1 Summoning
- +1 Aerotheurge
- 20% Chance to Set Sleeping (1 turn)
- Immunity to Sleeping
Chamore Doran, a wand purchasable from Trader Ovis in Driftwood Square, is unique for its ability to set enemies to Sleep. It's a powerful choice for spellcasters, offering high critical damage and boosts to Intelligence, Summoning, and Aerotheurge.
9. Harrowblade
Perfect For Life Steal Sustain Builds

- +160% Critical Damage
- +3 Strength
- 20% Chance to Set Suffocating (1 Turn)
- 20% Chance to Set Burning (1 Turn)
- +14% Life Steal
The Harrowblade, a Two-Handed Sword purchasable from Quartermistress Anna in the Blackpits, is perfect for tanks focusing on critical hits and life steal. Its ability to set Burning and Suffocating makes it effective against single-target foes, while its life steal helps sustain the wielder in combat.
8. Loic’s Discipline
Eternally Burn Enemies

- +160% Critical Damage
- +3 Memory
- +3 Intelligence
- +2 Pyrokinetic
- 1m Cursed Fire when targeting terrain
Loic’s Discipline, dropped by Loic the Immaculate in Arx Outskirts, is one of the few wands that significantly boosts Intelligence. It's ideal for spellcasters, enhancing Pyrokinetic plays and allowing for more skill slots with its Memory boost. The ability to summon Cursed Fire adds continuous damage to enemies.
7. Voor D’Aravel
Perfect For Tanks

- Obtain Skill: Guardian Angel
- 9 Poison
- +3 Strength
- +2 Constitution
- +2 Warfare
- 25% Taunting Opponent for two turns
The Voor D’Aravel sword, hidden in an Ornate chest in The Arx's Lizard Consulate’s Garden, is perfect for tanks. Its Guardian Angel skill redirects 50% of melee damage meant for allies to the wielder, while its high physical and poison damage, along with boosts to Strength, Constitution, and Warfare, make it a formidable weapon.
6. The Reckoning
Perfect For Battlemages

- 150% Critical Damage
- +2 Strength
- +2 Intelligence
- +2 Necromancy
The Reckoning, a two-handed mace dropped by The Hammer, is renowned for its raw damage output. It offers a 150% boost to critical damage and enhances Strength, Intelligence, and Necromancy, making it ideal for battlemages and critical/strength-based warriors.
5. Vord Emver
A Powerful Ranged Weapon For Cryo Specialists

- 125 – 131 Water Damage
- 208 – 218 Physical Damage
- 5% Critical Rate
- 155% Critical Damage
- +3 Finesse
- +2 Huntsman
- +1 Ranged
- -1 Movement
- 20% Frozen for two turns
- 20% Life Steal
- 5% Accuracy
- Obtain Skill: Cryotherapy
Vord Emver, a crossbow held by one of Karon's minions during the Past Mistakes quest, is a powerful weapon for cryo specialists. It deals high physical and water damage, boosts Finesse, Huntsman, and Ranged, and comes with the Cryotherapy skill, which removes frozen surfaces and converts them to Magic armor.
4. Lucian’s Divine Staff
Heal And Magic Missile In One Staff

- 219 – 267 Water Damage
- 155% Critical Damage
- +3 Intelligence
- +2 Constitution
- +2 Wits
- +2 Hydrophist
- +6 Initiative
- Obtain Skill: Healing Ritual
- Obtain Skill: Staff Of Magus
Lucian’s Divine Staff, found in a chest in the Cathedral of Arx, is a versatile weapon for mages. It offers high water damage and boosts Intelligence, Constitution, Wits, and Hydrophist, along with the Healing Ritual and Staff of Magus skills, making it a valuable asset in combat.
3. Domoh Dumora
Burn And Bleed In One Dagger

- Cause Burn
- Cause Bleeding three turns
- +110% Damage
- Cause Terrified for a turn
- Obtain Skill: Backstabbing
The Domoh Dumora, hidden beneath a pet basket outside Arhu’s Chambers in the Arx, is the best dagger in the game. It inflicts high physical and fire damage, causes Burning and Bleeding, and comes with the Terrifying Cruelty ability, making it a lethal choice for stealthy characters.
2. Swornbreaker
An Unrepairable Sword

- +3 Strength
- +3 Intelligence
- +2 Necromancy
- 20% Accuracy
- 20% Critical Rate
- +165% Damage
- Obtain Skill: Swornbreaker
The Swornbreaker, found in the Vault of Linder Kemm or crafted at the Nameless Isle, is a powerful sword that boosts Strength, Intelligence, and Necromancy. Its main perk, the Swornbreaker ability, allows players to break the pact with the God King without negative consequences. However, it's unrepairable, making it a strategic choice.
1. Falone Scythe
A Scythe With Impressive Crit Potential

- +3 Strength
- +1 Two-Handed
- 25% Decay for two turns.
- 20% Critical Rate
- 260% Damage
- Obtain Skill: Living On The Edge
- Obtain Skill: All In
The Falone Scythe, stolen from a statue in the Arx Cathedral, is the most powerful weapon in Divinity: Original Sin 2. It offers high base damage, boosted by Strength and Two-Handed skills, and a high critical hit potential. Its Living On The Edge and All In skills make it a game-changer in combat, providing immunity to death and heavy damage output.