Record-Breaking Call of Duty Budgets: A Look at the Rising Costs of AAA Game Development
Recent disclosures reveal that Activision's Call of Duty franchise has reached unprecedented heights in terms of development costs, with budgets for some titles soaring to an astonishing $700 million. This surpasses previous industry benchmarks, even eclipsing the budget of the long-running crowdfunded title, Star Citizen.
The staggering figures highlight the escalating expenses within the AAA video game sector. While indie games often thrive on comparatively modest budgets, the creation of blockbuster titles demands immense resources and time. While games like Red Dead Redemption 2, Cyberpunk 2077, and The Last of Us Part 2 are known for their substantial development costs, Call of Duty's latest budget figures dwarf them significantly.
Court filings from December 23rd revealed the development budgets for three Call of Duty titles: Black Ops 3 ($450 million), Modern Warfare (2019) ($640 million+), and Black Ops Cold War (over $700 million). Black Ops Cold War's budget is particularly noteworthy, exceeding even Star Citizen's $644 million, despite being financed solely by Activision, unlike Star Citizen's eleven-year crowdfunding campaign. The success of these titles is evident in their sales figures: Black Ops Cold War sold over 30 million copies, while Modern Warfare (2019) achieved sales exceeding 41 million.
The escalating trend in AAA game budgets is striking. Comparing the $40 million budget of the groundbreaking 1997 release of Final Fantasy VII to today's figures underscores the dramatic increase in development costs. Activision's recent revelations serve as a clear indication of this upward trajectory within the video game industry. The question remains: how much higher will budgets climb for future installments, such as Black Ops 6?
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