Home News Attack on Titan Revolution Update 3 Takes Aim at Bug and Balance Fixes

Attack on Titan Revolution Update 3 Takes Aim at Bug and Balance Fixes

Author : Aurora Update:Feb 26,2025

Attack on Titan Revolution Update 3: Enhanced Gameplay and Bug Fixes

Roblox's Attack on Titan Revolution receives a significant quality-of-life upgrade with Update 3. This update focuses on refining the existing experience rather than introducing massive new content, addressing numerous bugs and implementing balance adjustments.

Attack on Titan Revolution Update 3: Foundation for Future Improvements.

Key improvements include a new Winter Tokens event, additional auras for the Armored Titan raid, and the integration of Roblox chat into the main 2D lobby. Numerous bug fixes target erratic Titan behavior (such as T-posing after building impacts and failure to attack players directly below), skill issues (affecting Charge and Founder's Will), and Thunderspear adjustments.

This update, arriving shortly after the substantial 2.5 update (which included the Armored Titan Raid and Thunderspears), acts as a foundational patch, addressing long-standing issues. More content updates are planned for the future.

For players seeking to optimize their experience, a complete list of active codes is available here. Detailed patch notes are provided below:

Attack on Titan Revolution Update 3 Patch Notes

2x Winter Tokens Event

Quality of Life Improvements:

  • Roblox chat enabled in the central 2D lobby.
  • Added impact frames and sound effects to "Founder's Vengeance" skill.
  • Two new auras added to the Armored Titan raid ("Abyssion" - Epic, "Digital Fracture" - Legendary).
  • New refill icon implemented.
  • Optimized streaming properties for improved performance on lower-end devices.
  • Map lighting changed from "Future" to "ShadowMap" for better performance on lower-end devices.
  • "Gameplay Paused" notification disabled.
  • "Armored Titan Raid" cosmetic drops (Marleyan Patch, Young Reiner's Attire) are now sellable for gems.
  • Grammar corrections in the streak message.

Revamped Cutscene Handler:

  • General cutscene fixes; starting cutscenes are now synchronized.
  • Cutscenes automatically skipped if loaded after another player has already loaded them.
  • Skip button functionality improved.

Thunderspear Questline Framework Changes:

  • Fixed issue where boxes remained after shifting/ejecting.
  • Fixed continuous supply objective after completion.
  • Retrieving a box now only grants +1 quest progress (instead of affecting all players).
  • Supply mission boxes now spawn randomly.
  • Questline no longer starts in missions unless the player is Prestige 1 or higher.
  • Fixed missing cart on the convoy horse in the outskirts spears quest.

Balance Adjustments:

  • Boss Titan raid damage buffed by 5.0% per difficulty.
  • "Oddball" modifier now increases objective damage.
  • "Duckers" Titan variation now only spawns in Hard+ difficulty.
  • "Ragers" Titan variation now only spawns in Severe+ difficulty.
  • "Leaders" Titan variation now only spawns in Aberrant difficulty.
  • "Emperor's Key" cost reduced from 3,499 Gems to 2,999 Gems.
  • Increased Battlepass XP gain upon mission completion.

Mission Adjustments:

  • Increased base chance of receiving a perk on Titan kill in each difficulty (now also affected by luck multiplier).
  • Adjusted perk rarity chances in each difficulty.
  • Changed difficulty drop chances (scrolls/serum).
  • Revamped luck multiplier formula (uses cumulative frequency).
  • Adjusted objective mission end rewards (luck multiplier increased by 1.2x for gaining perks).

Raid Adjustments:

  • Changed item chances in each difficulty.
  • Fixed "Armored Serum" bypassing the maximum serum cap.
  • Revamped luck multiplier formula (uses cumulative frequency).

Thunderspear Adjustments:

  • Increased M1 falloff damage.
  • Nerfed detonation range by 5.0%.
  • Nerfed self-damage explosion radius range.
  • Nerfed refill count by 1 in missions and 3 in raids.

Family Buffs:

  • Reiss Family: "Command" skill now affected by "Tactician" memory and "Font of Inspiration" perk.
  • Fritz Family:
    • "Founder's Will" duration increased (10s > 20s in shifter form, 15s > 20s).
    • "Founder's Will" now affected by "Tactician" memory.
    • "Founder's Will" now buffs Skill Cooldown Reduction, Injury Chance Reduction, Shifter M1 Speed, Swing Duration, and Blast Radius.
    • "Founder's Will" cooldown increased (45s > 90s).
    • "Founder's Vengeance" now grants +1 extra shift and max ODM/TS resources.
    • "Founder's Vengeance" now provides 13s of I-Frames after the revive animation.
    • "Furyforge" memory nerf reverted (0.3% > 0.4% DMG per 1.0% health lost).
    • "Maximum Firepower" perk buffed (All TS Stats increase by 5.0% > 7.5%).
    • "Everlasting Flame" perk changed (no longer increases "Swing Duration" for blades, only affects "Blast Radius" for spears).
    • Added "Explosive Fortune" perk (Conservation Chance increases by 10.0% > 15.0%, 5.0% > 7.5% chance to regain 1 spear per kill).

Armored Titan Shifter (VEVO) Adjustments:

  • Courage: Shield gain removed upon expiry instead of gradual loss.
  • Charge: Now deals tick damage similar to roar.
  • Earth Breaker: Cooldown (40 > 35), Damage Base (30.5% > 100.0%), Damage Growth (5.5% > 10.0%).
  • Heavy Attack: Proper Area of Effect implemented.
  • Passive: Reworked, similar to boxing mastery, scaling with Damage Reduction.
  • Phase Shift: Can now be toggled on and off when re-using the skill. Cooldown (99 > 25).
  • Titan Toss: Miss Cooldown (6.5 > 4), Stage 2 Cooldown (2 > 1).

Bug Fixes:

  • Fixed Titans T-posing after hitting buildings.
  • Fixed shifting damage conversion issues with spears equipped.
  • Fixed Thunderspears getting stuck on invisible hitboxes.
  • Fixed Thunderspears failing to kill Titans if the player dies.
  • Fixed Thunderspears sometimes missing Colossal Titans.
  • Dying to own Thunderspear while grabbed now causes the Titan to release.
  • Fixed "Founder's Will" breaking hooks/gas if used before proper loading.
  • Fixed "Flame Rhapsody" perk not applying maximum crit chance.
  • Fixed uninteractable chest/reward screen after shifting/ejecting.
  • Fixed Female Titan's roar effect constantly visible during shifting/ejecting in the Guard mission.
  • Fixed ability to fling Escort mission objectives by standing in front of the horse(s).
  • Fixed missing blades/spears buttons in the equipment screen on mobile devices.
  • Fixed Titans not attacking players directly below.
  • Fixed hook assist breaking and preventing attachment to objects.
  • Fixed double boost on mobile during refills.
  • Fixed Shifter skills not hitting Titan napes properly.
  • Fixed being flung when picking up a Titan.
  • Fixed broken follow rewards UI.
  • Fixed gems not properly stacking with "Gem Fiend" memory and Fritz family.
  • Fixed getting stuck in the air after using Thunderspear cutscene skills/"Chaos" skill.
  • Fixed hit inconsistencies with ODM/Shifter M1s based on hit speed.
  • Fixed "Charge" skill flinging the Armored Titan raid boss.
  • Fixed "Charge" skill getting stuck on random objects.
  • Fixed inability to kill ice burst Titans with "Toss" skill.
  • Fixed clothing collision issues with avatars.
  • Fixed "Peerless Commander" perk.
  • Fixed losing streak with on-screen warning, shifting, and disconnecting/leaving.
  • Fixed visual representation of "Black Flash" perk from raid chests.
  • Fixed inability to use Thunderspear skills if firing a spear before a cutscene.
  • More hit inconsistencies fixed with ODM/Shifter M1s depending on hit speed.

Armored Raid Revamp:

  • Boss punches/skills now damage objectives.

    • Phase 1: Defend 1 (Hard) / 2 (Severe) / 3 (Aberrant) boats; raid fails if boats die before reaching the finish line. Armored Titan has armor with 20.0% base DMG RESISTANCE (up to 50.0% depending on remaining armor). Soft cap prevents Armored Titan health from dropping below 75.0%.
    • Phase 2: Armored Titan shifts, gaining increased speed and damage; remaining shield is lost. Damage to the shield in Phase 1 converts to a damage multiplier in Phase 2 (+1.0% damage per 2.0% shield lost). Defeat the Armored Titan while fighting Titan waves.

This update lays a solid groundwork for future content and improvements to Attack on Titan Revolution.

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