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Orcs Must Die! Deathtrap News

Author : Matthew Update:May 26,2025

Orcs Must Die! Deathtrap News

Orcs Must Die! Deathtrap is an enthralling strategy roguelike where you construct elaborate defenses to fend off relentless orc invasions. Dive in to discover the latest updates and developments!

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Orcs Must Die! Deathtrap News

2025

May 3

⚫︎ Robot Entertainment has unveiled the “Gnomecoming” update, introducing the Gnome Balloonist to enhance ceiling trap space, Rift Surges for increased trap damage, and Kobold Mounds spawning enemy waves. The update also includes the new organic trap, the Orc Eater, and a fresh map, Resort Canal.

Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)

April 19

⚫︎ Robot Entertainment teased a new content update for Orcs Must Die! via a vibrant, vacation-themed social media post captioned, “SOUND THE SIRENS!” This "all-inclusive orc-slaughtering vacation package" is set to launch in early May 2025.

Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)

March 26

⚫︎ The Arcane Update has been released by Robot Entertainment, infusing Orcs Must Die! Deathtrap with magical new content. This update features a new War Mage character, revamped maps, innovative traps, and a formidable new enemy to challenge your defenses.

Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)

March 5

⚫︎ Patch 1.0.12 for Orcs Must Die! Deathtrap is out, bringing extensive crash fixes, gameplay tweaks, and quality-of-life enhancements. This update addresses various crash issues, including those related to trap placement, game startup, multiplayer disconnections, and Xbox-specific problems.

Key gameplay fixes include corrected behavior for the Swinging Mace and Molten Gold traps, proper stacking of Threads like Giant Morningstar, and enhanced visual and status effects for elements like poison clouds and Freeze Death. Enemy behavior adjustments have been made, including changes to Ghostfang, Kobold Sappers, and AI pathing.

Read more: Orcs Must Die! Deathtrap Patch 1.0.12 - Bug Fix and Gameplay Mega-Update (Official Orcs Must Die! Website)

February 7

⚫︎ Patch 1.0.9 for Orcs Must Die! Deathtrap introduces gameplay enhancements, new mechanics, and bug fixes. A new Rift Barricade trap has been added, offering high durability and the ability to boost adjacent traps at the cost of rune coins.

Thread mechanics have been revamped, allowing players to reroll or skip Thread choices using rune coins, with costs that reset per mission. The Thread system has seen rebalancing, combining and boosting many Threads, removing mutual exclusivity, and reclassifying "Double Wide" as a Cursed Thread.

Read more: Rift Barricades and Thread Rerolls are Coming to Orcs Must Die! Deathtrap's Patch 1.0.9 (Official Orcs Must Die! Website)

February 1

⚫︎ Patch 1.0.8 for Orcs Must Die! Deathtrap brings a host of bug fixes, balance adjustments, and quality-of-life improvements driven by community feedback.

Key bug fixes cover crash resolutions, lobby visibility, and ability description corrections. Quality-of-life updates enable players to increase difficulty without defeating the final boss, hide damage numbers, and enjoy new onboarding experiences. Additional features include enhanced HUD elements, NPC notifications, and social menu access during mission selection.

Read more: Orcs Must Die! Deathtrap Gets a New Update Addressing Major Player Feedback, Including Barricade Buffs (Official Orcs Must Die! Deathtrap Twitter)

January 28

⚫︎ Post-launch, developers have outlined a roadmap for Orcs Must Die! Deathtrap, promising free content updates featuring new characters, maps, enemies, features, and game systems.

Read more: Orcs Must Die! Deathtrap is Getting New Maps, Orcs, and War Mages, as Revealed in Latest Post-Launch Snapshot (Steam)

2024

July 17

⚫︎ Robot Entertainment announced Orcs Must Die! Deathtrap, a new addition to the iconic tower defense series, set to launch in 2025. This entry expands on the franchise’s hallmark humor and chaotic trap-based combat, introducing four-player co-op and roguelite mechanics.

The game includes randomized buffs and debuffs for heroes, traps, weapons, stats, and levels, along with dynamic conditions like varying weather and time of day. Players can choose to continue battling waves of orcs for stacking bonuses or retreat to a central hub for lasting upgrades.

Read more: Orcs Must Die! Deathtrap to continue killing Orcs in 2025 with new co-op thrills and roguelite progression (Rock Paper Shotgun)

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