inZOI introduces a unique twist to city life with its karma system, which can lead to entire cities turning into ghost towns if too many Zois die with poor karma. Dive deeper into the intricacies of inZOI's karma system and mark your calendar for its upcoming early access release.
inZOI Cities Can Be Overrun By Ghosts
New Zois Cannot Be Born If There Are Too Many Ghosts
inZOI has the potential to transform bustling cities into eerie ghost towns if an excess of ghosts lingers. This profound effect on the game's world was highlighted by inZOI Director Hyungjun Kim in the latest PC Gamer Magazine. Kim explained that the game's karma system plays a pivotal role in shaping player experiences.
"Each time a Zoi performs an action, karma points are accumulated," Kim stated. He further elaborated, "Upon death, a karma evaluation determines the state of the soul. If the score is too low, the Zoi becomes a ghost and must redeem their karma points before they can transition into a new life."
The consequences of unchecked poor karma can be dramatic. Kim noted, "If too many ghosts appear in the city, new Zois cannot be born, nor can families be created, placing the responsibility on players to manage the karma of the Zois within the city." This adds a layer of complexity, urging players to maintain a balance in the karma system to prevent cities from becoming ghost towns.
Kim emphasized that the system is not about enforcing only 'good' actions. "Life cannot be divided simply into good and bad; every life has its own meaning and value," he said. He encouraged players to explore inZOI’s karma system "to create diverse events and stories, while exploring the many meanings of life."
inZOI Director Has Great Respect for the Legacy The Sims Built
inZOI emerges as a significant contender in the life simulation genre, yet its director, Hyungjun Kim, does not see it as a direct rival to The Sims. "We see Inzoi not as a competitor to The Sims, but rather as another option that fans of this genre can enjoy," Kim explained. He expressed deep respect for The Sims, acknowledging the challenge of matching its depth in a short time. "We have great respect for the legacy The Sims has built over the years, since we know that reaching that much depth in such a short period of time is no easy task. This is due to the nature of life sim games which cover the vast and complex concept of 'life,' making it difficult to capture its every aspect."
The goal for inZOI is to offer a distinct experience through its unique features. Kim highlighted, "Inzoi is designed to allow players to freely shape the life they desire, using various creative tools. To achieve this, we have a realistic visual style powered by Unreal Engine 5, in-depth customization features, and AI-driven creative tools. We hope that players explore these features to bring their imaginations to life, become their own protagonists and live in those worlds."
inZOI Early Access and Online Showcase Livestream
inZOI has set the date for its early access launch. According to the official website, inZOI will be available on Steam starting March 28, 2025, at 00:00 UTC. A global map has been provided to show specific release times for various regions and countries.
Ahead of the early access, a live showcase is scheduled for March 19, 2025, at 01:00 UTC on inZOI’s official YouTube and Twitch channels. This event will cover early access pricing, details on DLC, the developmental roadmap, and responses to community questions. A new early access teaser has also been released on their YouTube channel.
inZOI will launch its early access on Steam on March 28, 2025, and will be available on PlayStation 5, Xbox Series X|S, and PC. While no specific release date has been announced for the full game, you can stay updated by visiting our inZOI page.