CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as indicated by several job postings revealing key details. A significant revelation? The sequel will remain a first-person experience, foregoing a third-person perspective, potentially disappointing fans who desired a different viewpoint.
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A Senior Gameplay Animator is sought to create detailed first-person animations, emphasizing weapon interactions and gameplay mechanics. The absence of any mention of third-person animation strongly suggests its exclusion.
An Encounter Designer position highlights a revolutionary "most realistic crowd system ever seen in games." This system will dynamically react to player actions, resulting in immersive environments with natural NPC interactions. The role involves designing complex scenarios with multiple solutions, leveraging NPC behaviors, interactive objects, loot placement, and environmental storytelling.
Furthermore, a job posting confirms the exploration of multiplayer functionality for the sequel, albeit in its early stages.
Cyberpunk 2, codenamed Project Orion, utilizes Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer at CD Projekt RED disclosed their involvement in voicing intimate scenes in Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans discovered a character referencing Johnny Silverhand.