Former Activision Blizzard CEO Bobby Kotick slammed the 2016 Warcraft film adaptation as "one of the worst movies I've ever seen" in a recent interview with Grit. Kotick, who helmed Activision Blizzard for 32 years before his departure in December 2023, attributed the film's negative impact to the significant distraction it caused within the World of Warcraft development team, even contributing to the departure of veteran designer Chris Metzen in 2016.
Kotick highlighted Metzen's pivotal role in the company's creative output, stating, "Chris Metzen was — and is, to me — the heart and soul of creativity of the company." He explained that the movie, a pre-existing deal Activision inherited, consumed substantial resources and diverted developer attention. The resulting delays in expansions and patches, coupled with his deeply negative opinion of the film's quality, led to significant setbacks.
While the Warcraft film failed to achieve box office success in North America, grossing only $47 million domestically, its international performance, particularly in China, temporarily made it the highest-grossing video game adaptation. However, the film ultimately underperformed against its massive budget, resulting in a financial loss for Legendary Pictures.
Kotick revealed that Metzen, deeply affected by the film's production, left to pursue a board game company. Kotick subsequently attempted to persuade Metzen to return as a consultant, but Metzen's dissatisfaction with plans for subsequent World of Warcraft expansions led to a significant creative overhaul. Despite a subsequent attempt at collaboration, Kotick admits limited interaction with Metzen since his return, prioritizing Metzen's creative autonomy. The positive reception of the latest expansion, praised in a 9/10 review on our World of Warcraft The War Within review as "the best World of Warcraft has been on all fronts in many years," suggests that Metzen's influence continues to positively impact the game's development.