Home News Marvel Rivals: Quick Shader Compilation Fix for Faster Launch

Marvel Rivals: Quick Shader Compilation Fix for Faster Launch

Author : Elijah Update:Jan 19,2025

Many Marvel Rivals players are experiencing frustratingly long shader compilation times on launch. This guide offers a solution to speed up this process.

Fixing Slow Shader Compilation in Marvel Rivals

Marvel Rivals loading screen illustrating slow shader compilation.

Game launches, especially online ones, often involve lengthy initial processes. However, Marvel Rivals on PC is causing significant delays due to slow shader compilation, sometimes taking several minutes.

Shaders are crucial programs managing visual elements like color and lighting in 3D games. Incorrect shader installation can lead to various issues. Even with correct installation, Marvel Rivals players are encountering these prolonged delays.

A community-discovered workaround effectively resolves this problem:

  1. Access your Nvidia Control Panel.
  2. Navigate to the global settings.
  3. Adjust the Shader Cache Size to a value at or below your VRAM capacity. (Note: Options are limited to 5GB, 10GB, and 100GB; select the closest appropriate size).

This fix not only drastically reduces shader compilation time (to a few seconds) but also eliminates the "Out of VRAM memory" error reported by some users.

While a permanent fix from NetEase is pending, this method offers an immediate solution to avoid lengthy load times. Try it out and reclaim your precious gaming minutes!

Marvel Rivals is available now on PS5, PC, and Xbox Series X|S.

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