S.T.A.L.K.E.R. 2: Heart of Chornobyl Weaponry: A Comprehensive Guide
In the perilous Chernobyl Exclusion Zone of S.T.A.L.K.E.R. 2, your arsenal is crucial for survival. This guide details the diverse range of firearms available, from classic designs to experimental marvels, equipping you to face mutants and other threats. We'll examine each weapon's attributes and tactical applications within the game's post-apocalyptic setting.
Table of Contents
- About Weapons in S.T.A.L.K.E.R. 2
- Weapon Table: S.T.A.L.K.E.R. 2
S.T.A.L.K.E.R. 2 Weaponry
S.T.A.L.K.E.R. 2 offers a vast array of firearms, each with unique strengths. The game's robust customization system allows weapon upgrades and modifications to match your playstyle. The selection includes familiar assault rifles and sniper rifles alongside experimental weapons developed in clandestine military facilities. Every weapon boasts distinct stats—accuracy, damage, reload speed, and range—influencing gameplay. Ammunition selection and weapon tuning are key to personalizing your combat effectiveness. Let's delve into the individual weapon models and their capabilities:
Weapon Table: S.T.A.L.K.E.R. 2
AKM-74S
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- Damage: 1.2
- Penetration: 1.1
- Rate of Fire: 4.9
- Range: 1.9
- Accuracy: 2.7
A reliable mid-range combat weapon. Its balanced damage and penetration make it versatile. Acquired from human enemies, though rarer early in the game; more common near the Sphere with ISPF (ISZF) guards.
AKM-74U
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- Damage: 1.0
- Penetration: 1.1
- Rate of Fire: 4.92
- Range: 1.2
- Accuracy: 2.5
A compact assault rifle ideal for close to medium-range engagements due to its high rate of fire. Frequently used by enemies and available from in-zone traders.
APSB
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- Damage: 1.1
- Penetration: 3.0
- Rate of Fire: 4.93
- Range: 1.0
- Accuracy: 3.1
A high-penetration pistol with excellent accuracy for close to medium ranges. Its balanced stats make it a strong sidearm. Available from traders.
AR416
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- Damage: 0.85
- Penetration: 1.1
- Rate of Fire: 4.97
- Range: 1.9
- Accuracy: 3.6
High rate of fire and accuracy make this assault rifle suitable for medium to long-range combat. Despite lower base damage, sustained fire delivers consistent damage. Found on enemy corpses and during the "Answers Come at a Price" quest.
AS Lavina
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- Damage: 1.1
- Penetration: 2.6
- Rate of Fire: 4.92
- Range: 1.4
- Accuracy: 3.65
A powerful assault rifle with high penetration and accuracy, effective against armored targets. This rare weapon is found in challenging locations or purchased from traders.
Beast
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- Damage: 1.1
- Penetration: 2.8
- Rate of Fire: 4.9
- Range: 1.9
- Accuracy: 3.0
A unique variant of the RPM-74 assault rifle, boasting increased penetration and balanced stats, making it a top choice for late-game missions.
Boomstick
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- Damage: 5.0
- Penetration: 1.1
- Rate of Fire: 4.9
- Range: 0.55
- Accuracy: 1.7
A powerful smoothbore shotgun for close-quarters combat. High damage and ease of use make it effective against mutants and enemies in confined spaces.
Buket S-2
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- Damage: 1.2
- Penetration: 2.1
- Rate of Fire: 4.9
- Range: 1.3
- Accuracy: 3.3
A submachine gun combining high rate of fire with decent accuracy and penetration. Excellent for dynamic medium-range combat. Found on enemy corpses.
Clusterfuck
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- Damage: 1.6
- Penetration: 2.1
- Rate of Fire: 4.95
- Range: 2.4
- Accuracy: 4.0
An assault rifle with impressive damage, range, and accuracy, ideal for experienced players. High penetration allows for both close and long-range combat. Obtained in the "Three Captains" quest.
(The remaining weapons will follow the same format. Due to the length constraint, I'll stop here. Let me know if you'd like the rest of the weapons added.)