Prepare to excel on the sorcerer’s battlefield! Each selectable character in JJS offers unique, potent, and adaptable abilities. To rise as the ultimate sorcerer of today or history, explore our Jujutsu Shenanigans character rankings and strategy guide.
Table of Contents
Jujutsu Shenanigans Character RankingsJujutsu Shenanigans Character Overview
Honored One
Vessel
Restless Gambler
Perfection
Ten Shadows
Switcher
Blood Manipulator
Locust Guy
Jujutsu Shenanigans Character Rankings

Not all characters in Jujutsu Shenanigans are equal. Standouts like the Vessel and the Honored One outshine others, making them top picks for dominating the battlefield.
Jujutsu Shenanigans Character Overview
Below, we dive into each character’s abilities, including their awakened abilities listed after standard ones:
Honored One

| Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
|---|---|---|---|---|
| Lapis Blue • Pull and Kick • Damage: 5 + 7.5 • Cooldown: 10 Sec. | Reversal Red • Knockback • Damage: 12.5 • Cooldown: 20 Sec. | Rapid Punches • Damage: 18-20 • Cooldown: 15 Sec. | Twofold Kick • Damage: 8 (4+4) • Cooldown: 20 Sec. | Limitless • Teleport • Damage: 5 • Cooldown: 15 Sec. |
| Maximum Lapis Blue • Damage: 40 • Cooldown: 15 Sec. | Maximum Lapis Blue • Damage: 40 • Cooldown: 15 Sec. | Hollow Purple • Damage: 70 • Cooldown: 40 Sec. | Unlimited Void • Long stun • Undodgeable | Limitless • Same as base • No energy cost |
The Honored One (100 HP) excels at grounding opponents with teleportation and near-invincibility. Its high damage and versatile moves make this character the top choice in the game.
Vessel

| Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
|---|---|---|---|---|
| Cursed Strikes • Damage: 18-20 • Cooldown: 10 Sec. | Crushing Blow • Damage: 10 • Cooldown: 15 Sec. | Divergent Fist • Damage: 10 • Cooldown: 18 Sec. | Manji Kick • Damage: 8.5 • Cooldown: 20 Sec. | Combat Instincts • Feint an attack • Cooldown: 2 Sec. |
| Dismantle • Damage: 17.5-20 • Cooldown: 10 Sec. | Open • Damage: 30 • Cooldown: 40 Sec. | Rush • Damage: 20 • Cooldown: 15 Sec. | Malevolent Shrine • Damage: 2 x 30 • Cooldown: 2 Min. | Cleave • Damage: 40% Health • Cooldown: 12 Sec. |
Vessel (80 HP) delivers devastating combos with low cooldowns, locking down opponents for swift victories. It’s among the most formidable characters in Jujutsu Shenanigans.
Restless Gambler

| Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
|---|---|---|---|---|
| Reserve Balls • Damage: 7.5 • Cooldown: 10 Sec. | Shutter Doors • Damage: 8 • Cooldown: 10 Sec. | Rough Energy • Damage: 12.5 • Cooldown: 10 Sec. | Fever Breaker • Damage: 15 • Cooldown: 15 Sec. | Door Guard • Damage: 5 • Cooldown: 12 Sec. |
| Lucky Volley • Damage: 29 • Cooldown: 10 Sec. | Lucky Rushdown • Damage: 22.5 • Cooldown: 15 Sec. | Overwhelming Luck • Damage: 40 • Cooldown: 20 Sec. | Energy Surge • Damage: 20 • Cooldown: 25 Sec. | Rhythm • Damage boost • Cooldown: 8 Sec. |
Restless Gambler (100 HP) transforms luck into explosive damage. Bet on Hakari for consistent, high-impact performance.
Perfection

| Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
|---|---|---|---|---|
| Stockpile • Damage: 10 • Cooldown: 12 Sec. | Soul Fire • Damage: 10 • Cooldown: 12 Sec. | Focus Strike • Damage: 6 • Cooldown: 15 Sec. | Body Repel • Damage: 10 • Cooldown: 20 Sec. | Self-Transfiguration • Swap damage type • Cooldown: 0.25 Sec. |
| Idle Transfiguration • Damage: 15 • Cooldown: 15 Sec. | Body Disfigure • Based on Self Transfiguration • Cooldown: 15 Sec. | Spike Wrath • Damage: 25 • Cooldown: 25 Sec. | Self-Embodiment of Perfection • Damage: Instakill if close enough • Cooldown: 2 Min. | Self-Transfiguration • Same as base • Cooldown: 0.25 Sec. |
Perfection (100 HP) delivers precise, unavoidable damage. While not the highest damage dealer, its persistence and instakill ability make it a frustrating opponent.
Ten Shadows

| Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
|---|---|---|---|---|
| Rabbit Escape • Damage: 14 • Cooldown: 18 Sec. | Nue • Damage: 16 • Cooldown: 20 Sec. | Toad • Damage: 8 • Cooldown: 15 Sec. | Divine Dog • Damage: 18 • Cooldown: 20 Sec. | Lurking Shadow • Untargetable mobility • Cooldown: 10 Sec. |
| Max Elephant • Damage: 35 • Cooldown: 20 Sec. | Great Serpent • Damage: 31 • Cooldown: 25 Sec. | Shadow Swarm • Damage: 18 • Cooldown: 15 Sec. | Mahoraga • Summon the Opp Stoppa • Cooldown: 2 Min. | Lurking Shadow • Same as base • Cooldown: 10 Sec. |
With Ten Shadows (85 HP), use summons to outmaneuver opponents. Mix mobility, damage, and stuns for a complex playstyle that’s nearly unbeatable once mastered.
Switcher

| Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
|---|---|---|---|---|
| Swift Kick • Damage: 17 • Cooldown: 17 Sec. | Brute Force • Damage: 17.5 • Cooldown: 20 Sec. | Pebble Throw • Damage: 4 • Cooldown: 20 Sec. | Elbow Drop • Damage: 10 • Cooldown: 22 Sec. | Boogie Woogie • Teleport • Cooldown: 2, 5 or 10 Seconds |
| Idol’s Debut • Damage: 30 • Cooldown: 17 Sec. | Climax Jumping • Damage: 43-45 • Cooldown: 22 Sec. | Dreams • Damage: 21 • Cooldown: 10 Sec. | Brothers • Damage: 70-80 • Cooldown: 45 Sec. | Boogie Woogie • Same as base • No energy used |
Switcher (100 HP) boasts high base damage and potent burst abilities. Master timing and teleportation to become an unstoppable force.
Blood Manipulator

| Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
|---|---|---|---|---|
| Piercing Blood • Knockback • Cooldown: 15 Sec. | Flowing Red Scale • Damage: 10 • Cooldown: 12 Sec. | Hardened Blood • Block • Cooldown: 0-15 Sec. | Blood Edge • Damage: 15 • Cooldown: 13 Sec. | Convergence • Form Change • Cooldown: 20 Sec. |
| Slicing Exorcism • Damage: 20 • Cooldown: 13 Sec. | Wing King • Damage: 30 • Cooldown: 16 Sec. | Blood Rain • Damage: 10-40 • Cooldown: 35 Sec. | Plasma Wave • Damage: 60 • Cooldown: 45 Sec. | Convergence • Uses HP • Cooldown: 20 Sec. |
Blood Manipulator (100 HP) focuses on stunning foes and chaining combos to dominate with blood-based sorcery.
Locust Guy

| Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
|---|---|---|---|---|
| Clever • Damage: 14 • Cooldown: 20 Sec. | Black Mucus • Damage: 8 • Cooldown: 30 Sec. | Snapping Jaws • Damage: 20 • Cooldown: 15 Sec. | Wing Throw • Damage: 10 • Cooldown: 15 Sec. | Fluttering Pounce • Air mobility • Cooldown: 10 Sec. |
| Direct Poison • Damage: 9-90 • Cooldown: 20 Sec. | None. | None. | None. | None. |
Locust Guy (85 HP) is the weakest character in Jujutsu Shenanigans, with limited abilities and a single, close-range awakening move.
That wraps up our Jujutsu Shenanigans character rankings and guide. Visit our Jujutsu Shenanigans Codes article for free rewards to enhance your character.