George R. R. Martin, the mastermind behind the Game of Thrones universe, has tantalizingly hinted at the possibility of an Elden Ring movie. Known for crafting the rich lore and world of FromSoftware's Elden Ring—one of 2022's top-selling games—Martin's involvement was prominently featured in the game's marketing and credits, alongside FromSoftware's president, Hidetaka Miyazaki.
During IGN Fan Fest 2025, when asked about his potential role in a sequel to Elden Ring, Martin skillfully avoided discussing Elden Ring 2 but dropped a significant hint about a potential movie adaptation. "Well, I can't say too much about it, but there is some talk about making a movie out of Elden Ring," he revealed.

This isn't the first time Martin has teased the idea of an Elden Ring movie. Hidetaka Miyazaki has also expressed openness to an adaptation, provided a "very strong partner" comes on board. "I don’t see any reason to deny another interpretation or adaptation of Elden Ring, a movie for example," Miyazaki told The Guardian. "But I don’t think myself, or FromSoftware, have the knowledge or ability to produce something in a different medium. So that’s where a very strong partner would come into play. We’d have to build a lot of trust and agreement on whatever it is we’re trying to achieve, but there’s interest, for sure."
However, Martin acknowledged a significant hurdle to his deep involvement in any Elden Ring movie project: his ongoing work on The Winds of Winter, the long-awaited sixth book in his A Song of Ice and Fire series. "We'll see if that [the Elden Ring movie] comes to pass and what the extent of my involvement was, I don't know," Martin said to IGN. "I'm a few years behind with my latest book, so that also limits the amount of things that I can do."
The wait for The Winds of Winter has been agonizingly long, stretching over a decade since the release of A Dance With Dragons in 2011, the same year HBO's Game of Thrones premiered. Martin has openly discussed the delays, stating, "Unfortunately, I am 13 years late. Every time I say that, I’m [like], 'How could I be 13 years late?' I don’t know, it happens a day at a time. But that’s still a priority. A lot of people are already writing obituaries for me. [They’re saying] 'Oh, he’ll never be finished.' Maybe they’re right. I don’t know. I’m alive right now! I seem pretty vital!"
Martin also shared insights into his contribution to Elden Ring's worldbuilding during the interview. "When they came to me, FromSoftware, they wanted the world. They knew the action of Elden Ring that the players would get into would be in the 'present.' But something had created that present, had created that world. So where did that world come from? And I've done a lot of world building, most notably on Westeros and the backgrounds of A Song of Ice and Fire and Game of Thrones. And I like doing world building. So what had happened 5,000, 10,000 years before the current day action in Elden Ring that led them to that place? And I had some ideas about the magic and the runes. There was a lot about runes. And I worked it all out."
He described the collaborative process with FromSoftware, noting, "It was interesting that the team flew in and we had a number of sessions and they would fly back and do their magic, and then they would come back here a couple months later and show me what they had, which was always amazing to see what they came up with."
When asked if all his material was used in the game, Martin responded, "Yeah, I think especially when you're world building, there's always more that you actually see on the screen. And that's true of any of these big epic fantasies. I mean, you look at Tolkien and there are hundreds of pages of past history before you get to even the era of the Hobbit and dozens of kings and wars and things like that."