A World of Robots and the Fight for Battery Life
No Robots, No Life
ノーロボット ノーライフ
NOTES:
For optimal performance on slower devices, consider setting "Shadows" to 0 and "Draw Dist" to 02 in the settings menu.
Please note, this game is in Pre-Alpha stage, and gameplay mechanics are subject to change in future updates.
Gameplay Features:
Interchangeable Limbs and Body: As a robot, you can seamlessly swap limbs and body parts with almost any other robot in the game. This is facilitated through real-time animations, eliminating the need for menus.
Unique Limb Abilities: Each limb offers distinct features and functions. By mixing and matching limbs, you can unlock special abilities such as x-ray vision, plasma shields, stealth camouflage, night vision, and hyperspeed, among others.
Dynamic AI Interaction: Both enemy and neutral AI adhere to the same limb-based ability system as the player, adapting their capabilities based on their current configuration of limbs.
Transportation System: Navigate the world using a variety of vehicles including motorcycles, cars, trucks, and large robots, with more options planned for future updates.
Inventory Management: Carry all your weapons and ammunition to any vehicle equipped with a mount or storage. This system uses real-time animations without the need for menus.
Save System: The game saves all interactions, including dropped bodies, limbs, weapons, storage, vehicles, and the world state.
Instant Full Body Swap via TerePods: Utilize "TerePods" (Repair and Transport Pods) for instant full body swaps. These pods have a limited range but can be mounted on trucks for mobility. Additional types of pods, such as feature swap or fast travel pods, are planned for future updates.
1.23a Pre-Alpha FUN features, Physical keyboard required. Please note that these are "Debug" features and may not be included in the final version of the game.
To access the console, press F12 on your keyboard.
Console Commands:
show debugbodies: Reveals bodies at the Smell station in the starting area for testing abilities. Note, these bodies will not load at game start and cannot be saved via TerePods.
teleport (AreaCode): Instantly teleport to different areas using the following codes:
- 0 - Starter Area
- 1 - Smelter Base Area
- 2 - Polybius Area
- 3 - Big Digger 2 Area
- 4 - Abandoned Base Area
- 5 - Center Area
- 6 - Vehicle Repair Area
teleport up-(Height): Teleport upward to test fall damage and animations or to access higher structures.
teleport lastsave: Return to your last save point.
detach (BodyPart): Detach specified body parts. Options include: head, armL, armR, legL, legR, arms, legs, all.
disable immunities: Turn off all robot immunities to test vulnerabilities.
reboot: Restart the robot without affecting other game elements.