The overnight success of *Drug Dealer Simulator Schedule I* continues to captivate players, securing its place as one of Steam's most-played games. The game's developer, Tyler, has now released its first major post-launch update, version 0.3.4, with detailed patch notes available for eager fans.
You can test the new Schedule I version 0.3.4 on the beta branch, as announced by Tyler on the game's Steam page. He mentioned that the beta will be available for a day or two before a full release, and players can opt into the beta branch to try it out. "This beta doesn't quite contain 100% of the features coming in the full release," Tyler stated. "I'll be adding a few more decorative objects tomorrow [April 8]. I wanted to get this beta out ASAP so that the new wall-mounted objects and pawn shop interface can be thoroughly trialled."
Schedule I version 0.3.4 patch notes: -------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
Tweaks/Improvements
- Improved phrasing for customer recommendation dialogue.
- Added some extra null checks and validity checks.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
Schedule I burst onto the scene as the top-selling game on Steam upon launch, outshining big hitters like Monster Hunter Wilds, GTA 5, and Marvel Rivals. Its viral spread across social media, Twitch, and YouTube has attracted more players than expected. In the game, you rise from a small-time dope pusher to a kingpin, managing the manufacture and distribution of a range of drugs throughout the gritty city of Hyland Point. You can expand your empire with properties, businesses, employees, and more.
Developed and published by TVGS, the Australian indie developer Tyler has described Schedule I's explosive launch as "amazing but pretty overwhelming." "I never expected this kind of response!" Tyler exclaimed in a Reddit post. "At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."
For those looking to dive deeper, check out IGN's Schedule I guide, which covers the basics of mixing recipes and creating new blends to maximize profit, as well as how to access console commands, and the quickest way to jump into multiplayer co-op to take over Hyland Point with friends.