Developer Tyler has released the highly anticipated 0.3.4 update for Schedule I, a drug dealer simulator that has taken the gaming world by storm. This update marks the first major content expansion since the game's explosive launch into early access on Steam on March 24. The patch notes, available on Steam, detail new additions like a functional pawn shop, a boutique store, various wall decorations, and more.
In a heartfelt post on Steam, Tyler expressed his apologies for the delay in rolling out the update, stating, “I'm still ironing out the update/testing process.” He assured players that future updates will be smoother and more timely, promising larger monthly updates starting next month.
Looking ahead, Tyler emphasized his commitment to addressing remaining bugs, which he listed as top priorities. These include ensuring employees function consistently, preventing save game corruption or loss, and minimizing disconnections and loading issues in multiplayer. He's also focusing on optimizing the game and aims to get Schedule I verified for Steam Deck soon, using it as a performance benchmark.
For those eager to dive deeper into the game, check out IGN's Schedule I guide. This comprehensive resource covers everything from the basics of mixing recipes and creating new blends for maximum profit, to accessing console commands, and the fastest ways to engage in multiplayer co-op to conquer Hyland Point with friends.
**Schedule I version 0.3.4 patch notes:** -----------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell almost anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's Whiskey. Liquor is currently decorative but will become functional in a future update.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
- Added 6 different paintings for you to collect.
- Added toilet (pre-owned).
- Added golden toilet.
Tweaks/Improvements
- Improved the counteroffer product selection interface.
- Enhanced phrasing for customer recommendation dialogue.
- Increased jar stack size to 20.
- Added extra null checks and validity checks.
- Supplier meeting icons in the map app now include the supplier's name.
- Removed the cooldown timer for requesting a meeting with a supplier.
- Time skips (e.g., sleeping) now affect the supplier meeting countdown.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of the phone screen.
- Fixed player lists sometimes not clearing properly when exiting to the menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
- Fixed a bug where item slot filters could be bypassed by swapping items.
Schedule I soared to the top of Steam's sales charts upon its launch, outpacing big names like Monster Hunter Wilds, GTA 5, and Marvel Rivals after going viral across social media, Twitch, and YouTube. In the game, players start as small-time dealers in the gritty city of Hyland Point, with the goal of becoming a drug empire kingpin through manufacturing and distributing a variety of substances. Players can expand their empire with properties, businesses, and employees.
Developed and published by TVGS, the Australian indie developer Tyler, Schedule I's launch was described by him as "amazing but pretty overwhelming." In a reddit post, Tyler shared, “I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched.”