Play Checkers Online, featuring popular international and Russian draughts game rules.
Checkers (also known as shashki, draughts, or dama) is a classic board game with straightforward, easy-to-learn rules.
Play Checkers Online with support for the most popular formats: International 10×10 and Russian 8×8.
Online Checkers Features:
- Play in online tournaments
- Receive free credits multiple times a day
- Compete only against real players online
- Option to offer or request a draw
- Russian checkers with 8×8 board rules
- International checkers with 10×10 board rules
- Clean, user-friendly minimalist interface
- Toggle between horizontal or vertical screen orientation during gameplay
- Create private, password-protected games to invite friends
- Play a rematch with the same opponents
- Link your account to Google to save your progress and credits
- Social features: friends list, chat, emoticons, achievements, and leaderboards
Russian Checkers (8×8)
Movement and Capture Rules:
- The white pieces make the first move
- Pieces may only move on the dark squares
- Capturing an opponent's piece is mandatory when possible
- You may capture pieces moving forward or backward
- The king (queen) can move and capture along any diagonal square
- The Turkish strike rule applies: an opponent's piece can only be captured once per move
- When multiple capture options exist, players may choose any path (the longest chain is not mandatory)
- A piece that reaches the opponent's back row is promoted to a king and can immediately act as a king if capable.
Draw conditions:
- If a player has three or more kings against a single opponent's king, and fails to capture it within 15 consecutive moves from the establishment of that balance
- In a king-only endgame where the material count remains unchanged for 30 moves in 4/5-piece endings, or 60 moves in 6/7-piece endings
- If a player with three total pieces (any combination of kings and checkers) cannot capture a single opponent's king on the "high road" within 5 moves
- If both players move only kings for 15 consecutive turns, with no piece promotions or captures
- If the same board position repeats three or more times, with the same player to move each time.
International Checkers (10×10)
Movement and Capture Rules:
- White moves first
- All moves are made on dark squares
- Capturing is compulsory when available
- Pieces can capture both forward and backward
- A king moves and captures to any diagonal square
- The Turkish strike rule applies: a single opponent piece can be taken only once per turn
- The majority rule: if multiple captures are available, the move capturing the most pieces must be chosen
- A regular checker that reaches the opponent's back row during a capture may continue capturing along the diagonal but does not promote immediately
- A regular checker that lands on the opponent's back row by a simple move (or at the end of a capture) promotes to a king and its turn ends; it may move as a king on the next turn.
What's New in the Latest Version 1.3.6
Last updated on Aug 27, 2024
- Enhanced connection stability
- Updated internal libraries and modules
- Minor bug fixes and performance improvements